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 Introduction
 ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞
 Enhanced Wait Options to use plugins commands or scriptcalls

 to use inside plugins or in the editor in various ways to
 simplify your needs.


 Plugin Commands
 ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞
 Wait 180 Frames
 Wait 3 Second (or Seconds)
 Wait 1 Minute (or minutes)
 Wait For Route        => Waits for all movement routes
 Wait For Animation    => Waits for all animations
 Wait For Balloon      => Waits for all balloon animations
 Wait For Message      => Waits for all messages (Best in parallel)
 Wait For Transfer     => Waits for map transfer
 Wait For Scroll       => Waits for scrolling
 Wait For Gather       => Waits for all followers to gather
 Wait For Action       => Waits for battle action
 Wait For Video        => Waits for all video's
 Wait For Image        => Waits for images to load
 Wait For SE           => Waits for all Sound Effects
 Wait For ME           => Waits for all Music Effects
 Wait For Condition    => Waits for custom condition

 Cancel Wait           => Cancels any active wait or condition

 Example: Wait For Condition <condition>

 Wait For Condition $gameVariables.value(3) > 5
 Wait For Condition Input.isTriggered("cancel")


 Script Calls
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 There are 3 kinds of scriptcalls available that can be
 used inside events, common events or in plugins.

 waitFor(value, unit);
 waitForCond(condition);
 cancelWait();

 The Scriptcall "waitFor(value, unit)" can be used for
 a duration of time as follows: (like 3 seconds)

 waitFor(180);
 waitFor(180, "frames")
 waitFor("180 frames")
 waitFor(3, "second");
 waitFor(3, "seconds");
 waitFor("3 second");
 waitFor("3 seconds");

 The rest of the waitFor(value) are like plugin commands

 waitFor("route");
 waitFor("animation");
 waitFor("balloon");
 waitFor("message");
 waitFor("transfer");
 waitFor("scroll");
 waitFor("gather");
 waitFor("action");
 waitFor("video");
 waitFor("image");
 waitFor("se");
 waitFor("me");

 For the Scriptcall "waitForCond(condition)",
 condition must be in quotes:

 waitForCond("Input.isTriggered('cancel')");
 waitForCond("$gameSwitches.value(5)");
 waitForCond("$gameVariables.value(3) > 5");

 For the Scriptcall "cancelWait()" inside plugins

 setTimeout(() => cancelWait(), 3000);

 or

 setTimeout(cancelWait, 3000);

 This eliminate the conditions or timer after 3 seconds.

Published 20 days ago
StatusReleased
AuthorShadowDragon

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SDJB_EnhancedWaitOptions.zip 3.3 kB