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Add Battle Message to the following to take out a random
text set in the parameters.

Every time you enter a battle, win a battle, lose a battle,
escape success or failed to escape.

each of those can say different things each time, depending
on the amount of text you set in the parameters.

Features:  
run common event (require my base to work) (defeat enemies/actors)
Escape Penalty to lose x% of gold on an y% rate.
Custom Skill and Item messages upon using their notetags

Updated 10 days ago
StatusReleased
CategoryOther
AuthorShadowDragon

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Click download now to get access to the following files:

SDJB_BattleMessages.js 17 kB