A downloadable project

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Reward player by achieving something specific, or open new path by 

knowing them the game has been beaten, increased difficulty, and add
more as they beat the game from a NewGame+ mode.

It does NOT save any changes without persistent data plugin.
I would recommended "Olivia_MetaControls" plugin for it, 
and use Global tag for the switches to save across all saves.

the plugin linked is free, but saves directly, YOU must edit it in order
to only save it when the game is saved, otherwise, it's directly saved.

to save it only when the game is saved, rule out with ConfigManager.save();
in Olivia_MetaControls (use // to rule out).

in your save plugin (if you use one) do the following:

Scene_Save.prototype.onSaveSuccess = function() {

        ConfigManager.save(); // <= added

keep in mind this part can be different, as this is from TSR_Save.
so make sure it's ABOVE StorageManager functions.

If you got any troubles, let me know.


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Click download now to get access to the following files:

ShadowDragon_TRI_unlic.zip 5 kB
ShadowDragon_TRI.zip 1 kB
if you pay 2.49€ EUR or more

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